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SNAPCHAT + TIKTOK / TILE PUZZLE

PizzaMan Tile Puzzle

Pick a pizza. Rebuild the picture. Take the sliding-tile challenge from 3 × 3 to 4 × 4.

PROJECT CONTEXT

Published Lens

FORMAT

Snapchat & TikTok

MATERIAL

Project recording

INTERACTION

Tile Puzzle

THE PROJECT

About the project

PizzaMan Tile Puzzle turns a food choice into a camera-based game. Players choose from four pizza pictures, then slide numbered tiles into the empty space to rebuild the image.

Level 1 uses a 3 × 3 board with a 90-second countdown. Level 2 expands to 4 × 4 with two minutes. Moves and time stay visible; completing a picture opens a choice to advance, replay or finish the run.

HOW THE IDEA WORKS

The interaction,
step by step.

01 /

Choose a pizza

A four-picture menu brings the food into the experience before the first move.

02 /

Move the pieces

Slide adjacent tiles into the gap. Numbered pieces and immediate feedback make each move readable over the live camera.

03 /

Reveal and replay

The solved picture returns as a whole pizza. Continue to a larger board, reshuffle for another attempt or review the run.

THE CREATIVE COLLECTION

Three playthroughs. One pizza challenge.

Watch the complete recordings with playback and sound controls, from pizza selection to the next challenge.

First solve & results — original creative recording

01 / 21 sec

First solve & results

The welcome screen and pizza menu lead into a completed first picture and the run summary.

From 3 × 3 to 4 × 4 — original creative recording

02 / 27 sec

From 3 × 3 to 4 × 4

A complete first-level solve opens the larger board for the next challenge.

Another run at level two — original creative recording

03 / 32 sec

Another run at level two

A fresh round shows picture selection, tile movement and progression to the 4 × 4 level.

CREDITS & CONTEXT

Published Snapchat Lens, presented as a proposed brand collaboration. This sliding-picture experience is separate from PizzaMan Flip / Bucket Delivery.

ABOUT THE MATERIAL

Three original gameplay recordings, a short highlight edit and earlier interface concepts. Leaderboard names and values in the concepts are sample game content, not campaign results.

Have a project in mind?
Let us build the experience.

START A CONVERSATION

Play in the lab / 01

Catch the timing.

One cup. One landing zone. Hit the power at the right moment.

Score0
Flips0
POWER / aim for 44–60%

Aim for the lilac zone: 44–60%. Then press Flip.

Project recording

Project film